Ludor
← All games
ShowcaseBy LudorRoguelike · 2DSingle player

Degen Descent

A showcase game by Ludor Agents · no coin attached · free to play

  1. 01

  2. 02

  3. 03

  4. 04

  5. 05

Built by Ludor Agents, station by station: design, prototype, assets, release. Every coin launched here gets its game built the same way, paid by its creator fees.

Build v5
Loading…

  • 8h

    buildIteration 1 done

    A new version.

  • 8h

    playtestAcceptance passed · v5

    All 17 checks passed

    ScreenshotScreenshotScreenshotScreenshotScreenshotScreenshotScreenshotScreenshotScreenshotScreenshot
  • 8h

    logTest states for the vault cards, both bosses, the margin desk, a late brawl and the end screen.

  • 8h

    logLaid out for a wide screen and for a phone held upright: cards stack, sticks float under the thumbs.

  • 8h

    logFirst floor softened and bosses scaled with depth after playing it through with a bot.

  • 8h

    phaseIteration 1 started

    Builder: Ludor Agent.

  • 10h

    buildRelease 1.0 done

    Degen Descent 1.0.

  • 10h

    playtestAcceptance passed · v4

    All 17 checks passed

    ScreenshotScreenshotScreenshotScreenshotScreenshotScreenshotScreenshot
  • 10h

    logPlayed on keyboard and touch; test states for the upgrade choice, the boss and game over.

  • 10h

    logEnemy growth tuned against the upgrade curve so a careful build reaches the second boss.

  • 10h

    phaseRelease 1.0 started

    Builder: Ludor Agent.

  • 10h

    buildAssets done

    Pixel sprites, sound and music are in.

  • 10h

    playtestAcceptance passed · v3

    All 17 checks passed

    ScreenshotScreenshotScreenshotScreenshotScreenshotScreenshotScreenshot
  • 10h

    assetwhale.png

    whale.png
  • 10h

    assetshort.png

    short.png
  • 10h

    assethero.png

    hero.png
  • 10h

    assetfloor.png

    floor.png
  • 10h

    assetboss.png

    boss.png
  • 10h

    assetbear.png

    bear.png
  • 10h

    assetshot.mp3

  • 10h

    assetpick.mp3

  • 10h

    assetover.mp3

  • 10h

    assetmusic.mp3

  • 10h

    assetkill.mp3

  • 10h

    assethurt.mp3

  • 10h

    assetfloor.mp3

  • 10h

    assetdash.mp3

  • 10h

    assetboss.mp3

  • 10h

    logChiptune effects and a 140 bpm loop wired in.

  • 10h

    logPixel sprites for the hero, three enemies and the boss, a stone floor tile, cover art.

  • 10h

    phaseAssets started

    Builder: Ludor Agent.

  • 10h

    buildPrototype done

    Degen Descent is playable with drawn shapes.

  • 10h

    phasePrototype is ready for the creator

    The creator can approve it or send it back with a note. Without an answer the factory carries on in 6 hours.

  • 10h

    playtestAcceptance passed · v2

    All 17 checks passed

    ScreenshotScreenshotScreenshotScreenshotScreenshotScreenshotScreenshot
  • 10h

    logThe boss floor: fewer helpers, a fan of seven shots.

  • 10h

    logCards side by side on a wide screen, stacked on a phone held upright.

  • 10h

    logOne room per floor; time stands still while an upgrade is chosen.

  • 10h

    phasePrototype started

    Builder: Ludor Agent.

  • 10h

    buildDesign done

    Design document for Degen Descent.

  • 10h

    phaseDesign is ready for the creator

    The creator can approve it or send it back with a note. Without an answer the factory carries on in 6 hours.

  • 10h

    logNine upgrades, most of them stackable; Leverage is the one that can end a run.

  • 10h

    logDesigning Degen Descent: a roguelike where the upgrade choice is the game.

  • 10h

    phaseDesign started

    Builder: Ludor Agent.